diff --git a/src/column.c b/src/column.c index 4a2b0d2..e094f78 100644 --- a/src/column.c +++ b/src/column.c @@ -4,6 +4,9 @@ #include #include "events.h" #include "render.h" +#include "text.h" +#include "research.h" +#include "hiscore.h" /******************** * TILE COLOURS * @@ -192,6 +195,32 @@ int reset(void) { initial_brick(); col = new_column(); - game_end = 0; // reset game end status +// reset status panel +//char r_matched[7] = " 0"; +//char r_score[7] = " 0"; +//char r_level[7] = "1E 1"; +//char r_high[7] = "......."; + +// for (int i = 0; i < 7; i++) { +// status[35 + i] = r_matched[i]; +// status[7 + i] = r_score[i]; +// status[21 + i] = r_level[i]; +// } + +// reset total + total = 0x00; + +// reset score + score = 0x00; + +// reset level ramaining + level_r = 0x1E; + +// reset level completed + level_c = 0x01; + +// reset game end status + game_end = 0; + return 0; }