From 0c9595a22f6a01986ced3750790bc625eb174731 Mon Sep 17 00:00:00 2001 From: Jason Bou-Samra <154414066+bou-samra@users.noreply.github.com> Date: Sat, 28 Sep 2024 09:49:29 +1000 Subject: [PATCH] Update render.h --- src/render.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/render.h b/src/render.h index 6b6a6f1..055e8af 100644 --- a/src/render.h +++ b/src/render.h @@ -3,7 +3,7 @@ int update(void); int display_grid(void); // refresh game board -int Ren_restart(void); // game over/restart +int enter_name(void); int Ren_pause(void); // pause int Ren_game(void); // render game int Ren_logo(void); // display logo @@ -16,6 +16,7 @@ int Ren_high(void); // display high scores int Ren_line(char line[], int char_x, int char_y, int ln, int ll, bool col ); // parameter names in function prototypes not necessary int col_update(void); int Ren_frame(void); +int game_logic(void); extern int tile_shp; extern int tilesrc_x, tilesrc_y, tiledst_x, tiledst_y; @@ -28,8 +29,6 @@ extern int spr_y[6]; extern SDL_Rect logo_src; extern SDL_Rect logo_dst; -//extern SDL_Rect char_src; -//extern SDL_Rect char_dst; extern SDL_Rect main_back; extern SDL_Rect main_trim; extern SDL_Rect level_back; @@ -41,6 +40,5 @@ extern SDL_Rect high_back; extern SDL_Rect high_trim; extern SDL_Rect tile_src; extern SDL_Rect tile_dst; -extern SDL_Rect gameo_back; #endif