Update backdrop.c
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// ============= Backdrop =============
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#include <SDL2/SDL.h>
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extern SDL_Renderer *sr;
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enum gradient {Blue = 0, Green = 10, Red = 20, Yellow = 30, Magenta = 40, Cyan = 50, Grey = 60} colour = 0;
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// =============== board background colours
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////////////////// BOARD BACKDROP COLOURS //////////////////
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int backdrop (int colour) {
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int k, l;
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int grad_tab[] = {
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