Update sdl.c
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@@ -61,7 +61,7 @@ int init_gfx(void) {
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image = NULL;
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SDL_QueryTexture(texture, &format, &access, &widt, &heig);
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format2 = SDL_GetPixelFormatName(format);
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printf("format: %s, access: %i, width: %i, height: %i,", format2, access, widt, heig);
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printf("format: %s, access: %i, width: %i, height: %i\n", format2, access, widt, heig);
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return 0;
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}
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