From 8e698487cac18842b0a8945ec9841e6a418b43bd Mon Sep 17 00:00:00 2001 From: Jason Bou-Samra <154414066+bou-samra@users.noreply.github.com> Date: Sat, 17 Aug 2024 20:03:57 +1000 Subject: [PATCH] Update render.c --- src/render.c | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/src/render.c b/src/render.c index 37107d5..167ba3f 100644 --- a/src/render.c +++ b/src/render.c @@ -15,7 +15,8 @@ extern SDL_Texture * texture; extern int tile_pos; extern bool next_p; // next piece flag -int tile_shp, tilesrc_x, tilesrc_y, tiledst_x, tiledst_y; +int tile_shp = 1; +int tilesrc_x, tilesrc_y, tiledst_x, tiledst_y; int row = 0, col = 0; int tile_c; int last_time, current_time, deltatime, score; @@ -87,7 +88,6 @@ return 0; ///////////////// DISPLAY NEXT PIECE ///////////////// int Ren_next(void) { - tile_shp = 1; // tile shape if (next_p == 0) { } else { SDL_SetRenderDrawColor(sr, 0x00 , 0x00 , 0x00, 0xff); @@ -198,7 +198,7 @@ int Ren_pause(void) { int Ren_menu(void) { backdrop(colour); Ren_logo(); // logo - Ren_level(); // render current level/score + Ren_level(); // render current level/score Ren_next(); // render next brick/block/piece Ren_high(); // render high scores SDL_SetRenderDrawColor(sr, 0x0 , 0x0 , 0x0, 0xff); @@ -217,7 +217,6 @@ int display_grid() { for (int i = 0; i < 18; i++) { for (int j = 0; j < 8; j++) { int k = grid[0][i][j]; - tile_shp = 1; // tile shape tilesrc_y = 0; if (k > 0) { k--; @@ -245,10 +244,10 @@ int Ren_game(void) { return 0; } backdrop(colour); - Ren_logo(); // logo - Ren_level(); // render current level/score - Ren_next(); // render next brick/block/piece - Ren_high(); // render high scores + Ren_logo(); // logo + Ren_level(); // render current level/score + Ren_next(); // render next brick/block/piece + Ren_high(); // render high scores SDL_SetRenderDrawColor(sr, 0x0 , 0x0 , 0x0, 0xff); SDL_RenderFillRect(sr, &main_back); // background SDL_SetRenderDrawColor (sr, 0xff, 0xff, 0xff, 255);