Update hiscore.c
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@@ -23,8 +23,8 @@ int total = 0x00; // smashed tiles
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int total_c = 0x00; // total count
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int total_c = 0x00; // total count
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int hscores1[8] = {1000, 780, 600, 500, 400, 300, 200, 100};
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int hscores1[8] = {10000, 9000, 8000, 7000, 6000, 5000, 4000, 1};
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char hscores[8][7+1] = {{"......."}, {"......."}, {"......."}, {"......."}, {"......."}, {"......."}, {"......."}, {"......."}}; // high score panel - scores
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char hscores[8][7+1] = {{"..10000"}, {"...9000"}, {"...8000"}, {"...7000"}, {"...6000"}, {"...5000"}, {"...4000"}, {"......1"}}; // high score panel - scores
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char names[8][7+1] = {{"HULK "}, {"EARTH "}, {"BUSH "}, {"AXE "}, {"PERFECT"}, {"POWERS "}, {"TUGBOAT"}, {"DINO "}}; // high score panel - names
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char names[8][7+1] = {{"HULK "}, {"EARTH "}, {"BUSH "}, {"AXE "}, {"PERFECT"}, {"POWERS "}, {"TUGBOAT"}, {"DINO "}}; // high score panel - names
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char name_temp[7+1] = " ";
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char name_temp[7+1] = " ";
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