diff --git a/src/column.h b/src/column.h index 8b13789..f8695e4 100644 --- a/src/column.h +++ b/src/column.h @@ -1 +1,14 @@ +#ifndef COLUMN_H +#define COLUMN_H +extern int tile_current[3]; +extern int tile_next[3]; +int new_column (); // select random column to drop brick into +int disp_column (int row, int col); // update column board +int new_brick (void); // choose current/preview random brick +int rotate_col (void); +int display_tile (); // display current column in play (not implemented) +int move_horiz (void); +int move_down (void); + +#endif