Update README.md

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Jason Bou-Samra
2024-08-30 19:41:20 +10:00
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@@ -15,6 +15,7 @@ I will provide updates as best as I can :smile:
* 20/07/2024 - Making progress, albeit slowly when I can find time between work and personal life. * 20/07/2024 - Making progress, albeit slowly when I can find time between work and personal life.
* 12/08/2024 - Code refactoring and tidyup. * 12/08/2024 - Code refactoring and tidyup.
* 18/08/2024 - Code starting to come together and take shape. Overall structure begining to settle. Ironing out bugs. * 18/08/2024 - Code starting to come together and take shape. Overall structure begining to settle. Ironing out bugs.
* 30/08/2024 - It's been four months already. More incremental progress. Hopefully not much longer now.
## Compilation ## Compilation
* Make sure to install the following development libraries * Make sure to install the following development libraries
@@ -35,8 +36,8 @@ I will provide updates as best as I can :smile:
* To move game window using GNOME (Press Super [win] key) and right click/hold mouse) anywhere in game window. * To move game window using GNOME (Press Super [win] key) and right click/hold mouse) anywhere in game window.
## Todo ## Todo
* Brick (cascade) * High scores (entry & panel)
* High scores routine * Status (panel)
* Points allocation routine * Points allocation routine
* Levels (**1 -6**) * Levels (**1 -6**)
@@ -45,11 +46,10 @@ I will provide updates as best as I can :smile:
* Game play (music / Sound FX) * Game play (music / Sound FX)
## In Progress ## In Progress
* Brick (drop) (**SPC**) * Brick (cluster elimination & explosion)
* Game (loop / timing / logic)
## Done ## Done
* Cluster detection & elimination * Cluster detection
* Display updated board * Display updated board
* No more moves / Game over * No more moves / Game over
* Random brick selection * Random brick selection
@@ -67,6 +67,8 @@ I will provide updates as best as I can :smile:
* Invert backdrop gradient (**ctrl + X**) * Invert backdrop gradient (**ctrl + X**)
* Next piece preview (**N**) * Next piece preview (**N**)
* Tile Shape (**^S**) * Tile Shape (**^S**)
* Brick (drop) (**SPC**)
* Game (loop / timing / logic) - still some issues need to be ironed out.
## Author(s) ## Author(s)
* Apple IIGS Version: FTA (1990/91) * Apple IIGS Version: FTA (1990/91)