diff --git a/src/text.h b/src/text.h index 23ab6fc..58c4222 100644 --- a/src/text.h +++ b/src/text.h @@ -14,6 +14,22 @@ char about[] = { // about screen "FTA/TOOLBOX" }; +int aboutl [13][2] = { +{118, 35}, // fun columns +{118, 49}, // by fta +{118, 63}, // coding: +{118, 72}, // o. goguel +{118, 88}, // design: +{118, 97}, // o. bailly +{118, 104}, // maitre +{118, 132}, // version 1.1 +{118, 141}, // toolbox-mag +{118, 150}, // issue: 04 +{118, 159}, // 03-deb-91 +{118, 175}, // copyright +{118, 184} // fta/toolbox +}; + char high[] = { // high scores "HIGH " "SCORES:" @@ -33,59 +49,6 @@ char high[] = { // high scores "...4000" "DINO " // EMILE "......1" - -}; - -char status[] = { // current status -"SCORE: " -" 0" // score -"LEVEL: " -"1E 1" // levels remaining / completed (31) -"TOTAL: " -" 0" // tiles smashed -}; - -char m_menu[] = { // main menu -"CHOOSE : " -"1-VERY EASY" -"2-EASY " -"3-MEDIUM " -"4-HARD " -"5-VERY HARD" -"6-JEDI " -"A-ABOUT " -"I-INFO " -"Q-QUIT " -}; - -char info[] = { // info/instruction screen -"COLUMNS " -"RULES. " -" <-:LEFT " -" ->:RIGHT " -" R:ROTATE " -"SPC:FALL " -" ^R:RESTART" -" ^S:NEW PAT" -" N:NEXT " -" P:PAUSE " -" HAVE FUN !" -}; - -char gameo[] = { -"GAME OVER" -}; - -char pause[] = { -"> PAUSE <" -}; - -int gameol [1][2] = { -{124, 97} -}; - -int pausel [1][2] = { -{124, 97} }; int highl [18][2] = { @@ -109,20 +72,13 @@ int highl [18][2] = { {22, 182} // ......0 }; -int aboutl [13][2] = { -{118, 35}, // fun columns -{118, 49}, // by fta -{118, 63}, // coding: -{118, 72}, // o. goguel -{118, 88}, // design: -{118, 97}, // o. bailly -{118, 104}, // maitre -{118, 132}, // version 1.1 -{118, 141}, // toolbox-mag -{118, 150}, // issue: 04 -{118, 159}, // 03-deb-91 -{118, 175}, // copyright -{118, 184} // fta/toolbox +char status[] = { // current status +"SCORE: " +" 0" // score +"LEVEL: " +"1E 1" // levels remaining / completed (31) +"TOTAL: " +" 0" // tiles smashed }; int statusl [6][2] = { @@ -134,6 +90,46 @@ int statusl [6][2] = { {240, 60} // 0 }; +char m_menu[] = { // main menu +"CHOOSE : " +"1-VERY EASY" +"2-EASY " +"3-MEDIUM " +"4-HARD " +"5-VERY HARD" +"6-JEDI " +"A-ABOUT " +"I-INFO " +"Q-QUIT " +}; + +int m_menul [10][2] = { +{118, 52}, // choose +{118, 66}, // 1 - very easy +{118, 73}, // 2 - easy +{118, 80}, // 3 - medium +{118, 87}, // 4 - hard +{118, 94}, // 5 - very hard +{118, 101}, // 6 - jedi +{118, 115}, // a - about +{118, 122}, // i - info +{118, 129} // q - quit +}; + +char info[] = { // info/instruction screen +"COLUMNS " +"RULES. " +" <-:LEFT " +" ->:RIGHT " +" R:ROTATE " +"SPC:FALL " +" ^R:RESTART" +" ^S:NEW PAT" +" N:NEXT " +" P:PAUSE " +" HAVE FUN !" +}; + int infol [11][2] = { {116, 50}, // columns {116, 57}, // rules. @@ -148,15 +144,18 @@ int infol [11][2] = { {116, 134} // have fun ! }; -int m_menul [10][2] = { -{118, 52}, // choose -{118, 66}, // 1 - very easy -{118, 73}, // 2 - easy -{118, 80}, // 3 - medium -{118, 87}, // 4 - hard -{118, 94}, // 5 - very hard -{118, 101}, // 6 - jedi -{118, 115}, // a - about -{118, 122}, // i - info -{118, 129} // q - quit +char gameo[] = { +"GAME OVER" +}; + +int gameol [1][2] = { +{124, 97} +}; + +char pause[] = { +"> PAUSE <" +}; + +int pausel [1][2] = { +{124, 97} };