From f1c3c119da1b948edac39c95e9e0dac81ee4f39b Mon Sep 17 00:00:00 2001 From: Jason Bou-Samra <154414066+bou-samra@users.noreply.github.com> Date: Tue, 11 Jun 2024 15:27:13 +1000 Subject: [PATCH] Update README.md --- README.md | 20 ++++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 5b53cbc..55e4b89 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,10 @@ # Fun Columns SDL ## Description: -The aim of this project is to implement the original Free Tools Association (FTA) version of their Fun Columns game in SDL +The aim of this project is to implement the original Free Tools Association (FTA) version of their Fun Columns game in SDL. + +For those who may not have heard of the Free Tools Association (FTA) and their influence within the Apple IIGS community many +decades ago, a [website](http://www.freetoolsassociation.com/) is still maintained by Olivier Goguel (one of the original members of the group). Please Note: This game is not in a playable state yet, you can compile and run though. @@ -10,8 +13,8 @@ The aim of this project is to implement the original Free Tools Association (FTA * 04/05/2024 - Foundation code ## Compilation -* make sure to install SDL development and SDL Image Development libraries -* type the following command: +* Make sure to install SDL-development and SDL-Image-Development libraries +* Type the following command and push enter: `make` @@ -24,13 +27,14 @@ The aim of this project is to implement the original Free Tools Association (FTA ## Todo * Still a Work In Progress -* Cluster detection research routine (in progress) -* Hi score routine +* Cluster detection research routine (in progress - almost done) +* Hi scores routine * Points allocation routine * No more moves / game over routine -* Block removal / reposition routine -* Tile cycling -* Random block selection +* Block detection / removal / realignment +* Block rotation / xy movement / drop +* Next Piece +* Random block selection / position * Game loop timing * Intro page / music * Game play music / sound fx