Update ascii.h
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-4
@@ -1,7 +1,5 @@
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/*********************************
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///////// ASCII SPRITEMAP X/Y COORDS /////////
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** ASCII spritemap X/Y coords **
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// (Black XY, White XY)
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*********************************/
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// Black X,Y, White X,Y
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int ascii [128][4] = {
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int ascii [128][4] = {
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{518, 49, 582, 49}, // NUL Null
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{518, 49, 582, 49}, // NUL Null
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