Update playfield.c
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** playfield example in C/SDL **
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** playfield example in C/SDL **
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** CHANGES : see changes.txt **
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** CHANGES : see changes.txt **
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********************************************************/
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********************************************************/
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/* to compile: cc name.c -lSDL2 -lm */
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/* to compile: cc playfield.c -lSDL2 -lm */
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#include <stdio.h>
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#include <stdio.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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