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````markdown
# Colour Maximite 2 - CSUB Example and ARM Cortex-M7 Embedded Code
This document demonstrates how to embed ARM Cortex-M7 machine code directly into your BASIC program on the Colour Maximite 2 using the `CSUB` directive. It covers a minimal example, explains the embedded machine code, and provides detailed instructions on writing, compiling, and embedding ARM Thumb-2 assembly or C routines.
---
## What is CSUB?
`CSUB` allows embedding raw ARM machine code or compiled C/assembly routines into Colour Maximite 2 BASIC programs. These embedded routines appear as BASIC commands or functions and run natively on the ARM Cortex-M7 processor, enabling efficient, low-level operations beyond standard BASIC capabilities.
According to the Colour Maximite 2 user manual:
> `CSUB name [type [, type] …]`
> hex [[ hex[…]]
> hex [[ hex[…]]
> `END CSUB`
>
> Defines the binary code for an embedded machine code program module written in C or ARM assembler. The module will appear in MMBasic as the command `name` and can be used in the same manner as a built-in command.
Multiple embedded routines can be used in a program, each defining a different module with a unique name. The first hex word is a 32-bit word representing the offset in bytes from the start of the CSUB to the entry point of the embedded routine (usually the function `main()`). The following hex words are the compiled binary code for the module.
---
## CSUB Code Example
```basic
CSUB simple
00000000 00004770
END CSUB
simple()
PRINT "Returned successfully"
````
![Description](IMG_0019.JPG)
---
## What Does This Thumb-2 Machine Code Do?
### `CSUB simple`
* Starts the definition of a machine-code subroutine named `simple`.
* Tells the BASIC runtime that the following hex words are compiled machine code to execute when `simple()` is called.
### `00000000`
* The entry point offset for the CSUB.
* A value of `0` indicates execution starts immediately at the next word.
* This word is metadata only; it is **not executed** as machine code.
### `00004770`
* Encodes the Thumb instruction `BX LR` (Branch to Link Register).
* This instruction **returns immediately** from the subroutine to BASIC.
### `END CSUB`
* Marks the end of the CSUB block.
* Signals that the machine code definition is complete, and BASIC execution continues normally.
### `simple()`
* Calls the subroutine `simple`.
* Execution jumps to the CSUB, reads the entry point offset, executes the `BX LR` instruction, and immediately returns.
### `PRINT "Returned successfully"`
* Prints a message to the BASIC console to indicate the subroutine returned successfully.
---
## ARM Thumb-2 Assembly Example Corresponding to the Machine Code
```asm
.syntax unified
.thumb
.global simple
simple:
bx lr @ Return immediately
```
### Explanation
* `.syntax unified`: Use modern unified ARM assembler syntax.
* `.thumb`: Assemble for the Thumb instruction set used by Cortex-M7.
* `.global simple`: Declare the `simple` symbol as global (entry point).
* `bx lr`: Branch to the address stored in the Link Register (`LR`), returning control to the caller.
> Note: In this minimal example, no values are returned to BASIC.
---
## How to Compile, Link, and Extract Binary
### Step 1: Save Assembly Code
Save the code above as `main.s`.
### Step 2: Assemble to Object File
```bash
arm-none-eabi-as -mcpu=cortex-m7 -mthumb main.s -o main.o
```
* `-mcpu=cortex-m7`: Target Cortex-M7 CPU.
* `-mthumb`: Use Thumb instruction set.
### Step 3: Link to ELF Executable
```bash
arm-none-eabi-ld main.o -Ttext=0x0 -o main.elf
```
Or combine compiling and linking with GCC:
```bash
arm-none-eabi-gcc -mcpu=cortex-m7 -mthumb -nostartfiles -Wl,-Ttext=0x0 -o main.elf main.s
```
* `-nostartfiles`: Avoid linking standard startup code.
* `-Ttext=0x0`: Set load address to 0.
### Step 4: Extract Raw Binary
```bash
arm-none-eabi-objcopy -O binary main.elf main.bin
```
### Step 5: View Machine Code as Hex
```bash
xxd -e main.bin
```
Sample output:
```
00000000: 20420047
```
* `20420047` is the machine code word representing `movs r0, #42` and `bx lr`.
---
## Preparing the CSUB Block
* The **first 32-bit word** is the entry point offset (usually `00000000`).
* Following words are your compiled machine code in 32-bit hex words.
Example:
```basic
CSUB myfunc
00000000 20420047
END CSUB
myfunc()
PRINT "Returned value in R0 was 42"
```
---
## Passing Arguments and Returning Data
* You can specify argument types in the CSUB definition, e.g.,
```basic
CSUB MySub integer, integer, string
```
* Up to 10 arguments are supported.
* Variables or arrays passed are pointers to their data, allowing embedded routines to modify passed data directly.
* Constants and expressions are passed as pointers to temporary memory containing their values.
* For longer-running routines, call `routinechecks()` regularly to keep USB and watchdog timers active, or keep routine execution under a few milliseconds.
---
## Additional Tips and Verification
* Use `arm-none-eabi-objdump -d main.elf` to disassemble and verify your machine code.
* Compile C routines similarly, specifying `-mcpu=cortex-m7 -mthumb` in compiler flags.
* Place CSUB blocks anywhere in your BASIC code; MMBasic will skip over them during execution.
* Each hex word must be exactly eight hex digits and separated by spaces or new lines.
* Formatting errors or incorrect hex data will cause runtime errors in MMBasic.
---
## License
This document and any accompanying code are released under the MIT License.
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