Update column.c
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+30
-1
@@ -4,6 +4,9 @@
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#include <stdbool.h>
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#include "events.h"
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#include "render.h"
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#include "text.h"
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#include "research.h"
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#include "hiscore.h"
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/********************
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* TILE COLOURS *
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@@ -192,6 +195,32 @@ int reset(void) {
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initial_brick();
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col = new_column();
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game_end = 0; // reset game end status
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// reset status panel
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//char r_matched[7] = " 0";
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//char r_score[7] = " 0";
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//char r_level[7] = "1E 1";
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//char r_high[7] = ".......";
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// for (int i = 0; i < 7; i++) {
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// status[35 + i] = r_matched[i];
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// status[7 + i] = r_score[i];
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// status[21 + i] = r_level[i];
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// }
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// reset total
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total = 0x00;
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// reset score
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score = 0x00;
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// reset level ramaining
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level_r = 0x1E;
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// reset level completed
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level_c = 0x01;
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// reset game end status
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game_end = 0;
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return 0;
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}
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