Update game.h

This commit is contained in:
Jason Bou-Samra
2024-07-26 18:12:34 +10:00
committed by GitHub
parent 5cb2a16c9a
commit 1b97039609
+5 -5
View File
@@ -104,7 +104,7 @@ int tile_shp, tilesrc_x, tilesrc_y, tiledst_x, tiledst_y;
int display_tile();
int grid [2][18][8]= {
int grid [2][18][8] = {
{
{0, 0, 0, 0, 0, 0, 0, 0}, // colours
{0, 0, 0, 0, 0, 0, 0, 0},
@@ -156,8 +156,8 @@ int spr_x[5][6] = {
{288, 300, 312, 324, 336, 348}, // ball 2
};
int mask[2] = {360, 372};
int spr_y[6] = {0, 11, 22, 33, 44, 55};
int mask[2] = {360, 372};
int spr_y[6] = {0, 11, 22, 33, 44, 55};
/********************
* tile colours *
@@ -169,5 +169,5 @@ int spr_y[6] = {0, 11, 22, 33, 44, 55};
* orange = 5 *
* cyan = 6 *
* ******************/
int tile_current[3] = {0};
int tile_next[3] = {0};
int tile_current[3] = {0};
int tile_next[3] = {0};