Update column.h

This commit is contained in:
Jason Bou-Samra
2024-09-28 09:40:38 +10:00
committed by GitHub
parent fb9c08fdf3
commit 47e1f41ab4
+4 -1
View File
@@ -3,6 +3,7 @@
extern int tile_current[3]; extern int tile_current[3];
extern int tile_next[3]; extern int tile_next[3];
extern int tile_initial[3];
extern int grid[2][18][8]; extern int grid[2][18][8];
extern int mask[2]; extern int mask[2];
extern int spr_y[6]; extern int spr_y[6];
@@ -10,7 +11,9 @@ extern int colcnt[8];
int new_column(void); // select random column to drop brick into int new_column(void); // select random column to drop brick into
int disp_column(int row, int col); // update column board int disp_column(int row, int col); // update column board
int new_brick(void); // choose current/preview random brick int current_brick(void); // choose current/preview random brick
int next_brick(void); // choose current/preview random brick
int initial_brick(void); // choose current/preview random brick
int rotate_col(void); int rotate_col(void);
int display_tile(void); // display current column in play (not implemented) int display_tile(void); // display current column in play (not implemented)
int move_horiz(void); int move_horiz(void);