Update render.h
This commit is contained in:
@@ -1 +1,17 @@
|
|||||||
|
#ifndef RENDER_H
|
||||||
|
#define RENDER_H
|
||||||
|
|
||||||
|
int display_grid (); // refresh game board
|
||||||
|
int Ren_restart (void); // game over/restart
|
||||||
|
int Ren_pause (void); // pause
|
||||||
|
int Ren_game (void); // render game
|
||||||
|
int Ren_logo (void); // display logo
|
||||||
|
int Ren_about (void); // display about
|
||||||
|
int Ren_info (void); // info screen
|
||||||
|
int Ren_menu (void); // main menu
|
||||||
|
int Ren_level (void); // display level / current score
|
||||||
|
int Ren_next (void); // display next block/brick/piece
|
||||||
|
int Ren_high (void); // display high scores
|
||||||
|
int Ren_line (char line[], int char_x, int char_y, int ln, int ll, bool col ); // parameter names in function prototypes not necessary
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user