Update text.h

This commit is contained in:
Jason Bou-Samra
2024-08-03 10:31:00 +10:00
committed by GitHub
parent a61cfe2127
commit e1bb29bfb1
+77 -78
View File
@@ -14,6 +14,22 @@ char about[] = { // about screen
"FTA/TOOLBOX"
};
int aboutl [13][2] = {
{118, 35}, // fun columns
{118, 49}, // by fta
{118, 63}, // coding:
{118, 72}, // o. goguel
{118, 88}, // design:
{118, 97}, // o. bailly
{118, 104}, // maitre
{118, 132}, // version 1.1
{118, 141}, // toolbox-mag
{118, 150}, // issue: 04
{118, 159}, // 03-deb-91
{118, 175}, // copyright
{118, 184} // fta/toolbox
};
char high[] = { // high scores
"HIGH "
"SCORES:"
@@ -33,59 +49,6 @@ char high[] = { // high scores
"...4000"
"DINO " // EMILE
"......1"
};
char status[] = { // current status
"SCORE: "
" 0" // score
"LEVEL: "
"1E 1" // levels remaining / completed (31)
"TOTAL: "
" 0" // tiles smashed
};
char m_menu[] = { // main menu
"CHOOSE : "
"1-VERY EASY"
"2-EASY "
"3-MEDIUM "
"4-HARD "
"5-VERY HARD"
"6-JEDI "
"A-ABOUT "
"I-INFO "
"Q-QUIT "
};
char info[] = { // info/instruction screen
"COLUMNS "
"RULES. "
" <-:LEFT "
" ->:RIGHT "
" R:ROTATE "
"SPC:FALL "
" ^R:RESTART"
" ^S:NEW PAT"
" N:NEXT "
" P:PAUSE "
" HAVE FUN !"
};
char gameo[] = {
"GAME OVER"
};
char pause[] = {
"> PAUSE <"
};
int gameol [1][2] = {
{124, 97}
};
int pausel [1][2] = {
{124, 97}
};
int highl [18][2] = {
@@ -109,20 +72,13 @@ int highl [18][2] = {
{22, 182} // ......0
};
int aboutl [13][2] = {
{118, 35}, // fun columns
{118, 49}, // by fta
{118, 63}, // coding:
{118, 72}, // o. goguel
{118, 88}, // design:
{118, 97}, // o. bailly
{118, 104}, // maitre
{118, 132}, // version 1.1
{118, 141}, // toolbox-mag
{118, 150}, // issue: 04
{118, 159}, // 03-deb-91
{118, 175}, // copyright
{118, 184} // fta/toolbox
char status[] = { // current status
"SCORE: "
" 0" // score
"LEVEL: "
"1E 1" // levels remaining / completed (31)
"TOTAL: "
" 0" // tiles smashed
};
int statusl [6][2] = {
@@ -134,6 +90,46 @@ int statusl [6][2] = {
{240, 60} // 0
};
char m_menu[] = { // main menu
"CHOOSE : "
"1-VERY EASY"
"2-EASY "
"3-MEDIUM "
"4-HARD "
"5-VERY HARD"
"6-JEDI "
"A-ABOUT "
"I-INFO "
"Q-QUIT "
};
int m_menul [10][2] = {
{118, 52}, // choose
{118, 66}, // 1 - very easy
{118, 73}, // 2 - easy
{118, 80}, // 3 - medium
{118, 87}, // 4 - hard
{118, 94}, // 5 - very hard
{118, 101}, // 6 - jedi
{118, 115}, // a - about
{118, 122}, // i - info
{118, 129} // q - quit
};
char info[] = { // info/instruction screen
"COLUMNS "
"RULES. "
" <-:LEFT "
" ->:RIGHT "
" R:ROTATE "
"SPC:FALL "
" ^R:RESTART"
" ^S:NEW PAT"
" N:NEXT "
" P:PAUSE "
" HAVE FUN !"
};
int infol [11][2] = {
{116, 50}, // columns
{116, 57}, // rules.
@@ -148,15 +144,18 @@ int infol [11][2] = {
{116, 134} // have fun !
};
int m_menul [10][2] = {
{118, 52}, // choose
{118, 66}, // 1 - very easy
{118, 73}, // 2 - easy
{118, 80}, // 3 - medium
{118, 87}, // 4 - hard
{118, 94}, // 5 - very hard
{118, 101}, // 6 - jedi
{118, 115}, // a - about
{118, 122}, // i - info
{118, 129} // q - quit
char gameo[] = {
"GAME OVER"
};
int gameol [1][2] = {
{124, 97}
};
char pause[] = {
"> PAUSE <"
};
int pausel [1][2] = {
{124, 97}
};