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fun-columns-sdl/README.md
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2024-06-18 07:58:49 +10:00

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# Fun Columns SDL
## Description:
The aim of this project is to implement the original Free Tools Association (FTA) version of their Fun Columns game in SDL.
For those who may not have heard of the Free Tools Association (FTA) and their influence within the Apple IIGS community many
decades ago, a [website](http://www.freetoolsassociation.com/) is still maintained by Olivier Goguel (one of the original members of the group).
<b>Please Note:</b> This source code is very much in a state of flux and is currently a bit of a mess.
I will provide updates as best as I can :smile:
## Change-log:
* 04/05/2024 - Foundation code
## Compilation
* Make sure to install the followwing development libraries
1. SDL2
2. SDL_image 2.0
3. libsodium
* Type the following commands:
`cd src`<br>
`make`
## Screenshot
![Fun Columns](https://raw.githubusercontent.com/bou-samra/Fun-Columns-SDL/main/img/fun-columns.png)
## Misc.
* Run from command line or GUI
* To move game window using GNOME (Press Super [win] key) and right click/hold mouse) anywhere in game window.
## Todo
* Still a Work In Progress
* Cluster detection research routine (in progress - almost done)
* Hi scores routine
* Points allocation routine
* No more moves / game over routine
* Cluster detection / removal / realignment
* Block rotation / xy movement / drop
* Next piece preview
* Random block selection / initial y position
* Game loop timing
* Intro page / music
* Game play music / sound fx
* There may be more that I have missed above
## Author(s)
* IIGS Version: FTA (1990/91)
* SDL Version: Jason Bou-Samra (2024)