69 lines
1.9 KiB
Markdown
69 lines
1.9 KiB
Markdown
# Fun Columns SDL
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## Description:
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The aim of this project is to implement the original Free Tools Association (FTA) version of their Fun Columns game in SDL.
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For those who may not have heard of the Free Tools Association (FTA) and their influence within the Apple IIGS community many
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decades ago, a [website](http://www.freetoolsassociation.com/) is still maintained by Olivier Goguel (one of the original members of the group).
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<b>Please Note:</b> This source code is very much in a state of flux and is currently a bit of a mess.
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I will provide updates as best as I can :smile:
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## Change-log:
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* 04/05/2024 - Foundation code
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* 20/07/2024 - Making progress, albeit slowly when I can find time between work and personal life
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* 12/08/2024 - code refactoring and tidyup
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## Compilation
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* Make sure to install the following development libraries
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1. SDL2
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2. SDL_image 2.0
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3. libsodium
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* Type the following commands:
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`cd src`<br>
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`make`
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## Screenshot
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## Misc.
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* Run from command line or GUI
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* To move game window using GNOME (Press Super [win] key) and right click/hold mouse) anywhere in game window.
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## Todo
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* Cluster (removal / realignment)
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* High scores routine
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* Points allocation routine
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* Intro (page / music)
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* Game play (music / Sound FX)
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## In Progress
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* Brick (drop) (**SPC**)
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* Game (loop / timing / logic)
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## Done
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* Cluster detection
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* Display updated board
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* No more moves / Game over
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* Random brick selection
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* Brick: Rotation (**R**), Left (**<-**), Right (**->**)
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* Random column selection
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* Display in play brick
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* Backdrop Colour selection (**^C**)
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* About screen
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* Menu screen
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* Info screen
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* Pause (**P**)
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* Restart (**^R**)
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* Keyboard input
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* Invert backdrop gradient (**ctrl + X**)
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* Next piece preview (**N**)
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* Tile Shape (**^S**)
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## Author(s)
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* Apple IIGS Version: FTA (1990/91)
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* SDL Version: Jason Bou-Samra (2024)
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