52 lines
1.6 KiB
Markdown
52 lines
1.6 KiB
Markdown
# Fun Columns SDL
|
|
|
|
## Description:
|
|
The aim of this project is to implement the original Free Tools Association (FTA) version of their Fun Columns game in SDL.
|
|
|
|
For those who may not have heard of the Free Tools Association (FTA) and their influence within the Apple IIGS community many
|
|
decades ago, a [website](http://www.freetoolsassociation.com/) is still maintained by Olivier Goguel (one of the original members of the group).
|
|
|
|
<b>Please Note:</b> This source code is very much in a state of flux and is currently a bit of a mess.
|
|
I will provide updates as best as I can :smile:
|
|
|
|
## Change-log:
|
|
|
|
* 04/05/2024 - Foundation code
|
|
|
|
## Compilation
|
|
* Make sure to install the followwing development libraries
|
|
1. SDL2
|
|
2. SDL_image 2.0
|
|
3. libsodium
|
|
|
|
* Type the following commands:
|
|
|
|
`cd src`<br>
|
|
`make`
|
|
|
|
## Screenshot
|
|

|
|
|
|
## Misc.
|
|
* Run from command line or GUI
|
|
* To move game window using GNOME (Press Super [win] key) and right click/hold mouse) anywhere in game window.
|
|
|
|
## Todo
|
|
* Still a Work In Progress
|
|
* Cluster detection research (done) / removal / realignment
|
|
* Display updated board (done)
|
|
* Hi scores routine
|
|
* Points allocation routine
|
|
* No more moves / Game over routine
|
|
* Block tile cycling / XY movement / Drop
|
|
* Next piece preview (in progress)
|
|
* Random block selection / initial Y position (in progress)
|
|
* Game loop timing
|
|
* Intro page / music
|
|
* Game play music / Sound FX
|
|
* There may be more that I have missed above
|
|
|
|
## Author(s)
|
|
* IIGS Version: FTA (1990/91)
|
|
* SDL Version: Jason Bou-Samra (2024)
|