Files
fun-columns-sdl/src/hiscore.h
T
2024-10-09 20:02:00 +11:00

25 lines
660 B
C

#ifndef HISCORE_H
#define HISCORE_H
extern SDL_Rect gameo_back;
extern SDL_Rect gameo_trim; // game over trim
extern SDL_Rect entern_back; // enter name back ground
extern SDL_Rect entern_trim; // enter name trim
extern SDL_Rect cursor; // Name entry cursor
int Ren_restart(void); // restart
int Ren_gameover(void); // game over
int Ren_name(void); // render name entry
int end_game(void);
int Ren_cursor(void); // render cursor
extern int score;
extern char level_r; // game level (remaining)
extern char level_c; // game level (current)
extern int total;
extern int hscores [8];
extern char names[8][7+1];
extern char name_temp[7+1];
#endif