8bc57d917a652ffba73717d1c7c29c95cd504881
Fun Columns SDL
Description:
The aim of this project is to implement the original Free Tools Association (FTA) version of their Fun Columns game in SDL.
For those who may not have heard of the Free Tools Association (FTA) and their influence within the Apple IIGS community many decades ago, a website is still maintained by Olivier Goguel (one of the original members of the group).
Please Note: This game is not in a playable state yet, you can compile and run though.
Change-log:
- 04/05/2024 - Foundation code
Compilation
- Make sure to install SDL-development and SDL-Image-Development libraries
- Type the following command and push enter:
make
Screenshot
Misc.
- Run from command line or GUI
- To move game window using GNOME (Press Super [win] key) and right click/hold mouse) anywhere in game window.
Todo
- Still a Work In Progress
- Cluster detection research routine (in progress - almost done)
- Hi scores routine
- Points allocation routine
- No more moves / game over routine
- Cluster detection / removal / realignment
- Block rotation / xy movement / drop
- Next piece preview
- Random block selection / initial y position
- Game loop timing
- Intro page / music
- Game play music / sound fx
- There may be more that I have missed above
Author(s)
- IIGS Version: FTA (1990/91)
- SDL Version: Jason Bou-Samra (2024)
Languages
Assembly
86.9%
C
13%
Makefile
0.1%
